About the Show
Everyone plays. Kids and adults. Men and women. Uptight or relaxed. Tall or short, from any place on the Earth and with any skin colour. We play with our hair and our food. We play when we tease our friends and family about their weird habits. We play videogames and boardgames. We roleplay as practice for a big interview or new job, or just for fun. Play is a natural part of being human, and even if we don't realise it we all spend at least some of the time every day playing.
Ludiphilia is a highly-polished, thoroughly-edited collection of stories about how and why we play, with all episodes scripted and set to music and most based on original interviews.
Episode 10: Beyond Monks (If Monks Had Macs part 2)
July 17th, 2017
39 mins 44 secs
art, brian thomas, if monks had macs, interview, multimedia, photography, play
Life after If Monks Had Macs aka What Brian Thomas did next; ruminations on photography and the politics of art and play. (Based on an interview conducted in early January 2017.)
Episode 9: If Monks Had Macs
April 14th, 2017
35 mins 39 secs
brian thomas, if monks had macs, mac, multimedia
It all started with a Macintosh ad: 'You too can be a knowledge worker.' This is the story of Brian Thomas' 15-year odyssey at the helm of one of the strangest pieces of multimedia software ever created — If Monks Had Macs.
Episode a-brief-note-on-the-delay: A Brief Note on the Delay
March 21st, 2017 | 3 mins 8 secs
I know I said I'd have a new episode out in February, and now we're in the second half of March. There's a reason for that. Here's a quick rundown of what's been happening behind the scenes (spoiler: it's mostly down to Apple being difficult).
Episode 8: Locke
January 25th, 2017 | 18 mins 54 secs
On the eve of the Industrial Revolution and the morn of the English Civil War, one man reinvented educational thought.
Episode 7: Ausretrogamer
August 10th, 2016 | 35 mins 54 secs
When Alex Boz dug his Commodore 64 out of storage, he was transported instantly back to his childhood, and that set him on the path to rediscover a lost passion and find a community he could call home.
Episode 6: The Manhole
May 28th, 2016 | 33 mins 27 secs
How brothers Rand and Robyn Miller built worlds from a manhole.
Episode 5: 5 - Where the City (Simulation) Stops
April 13th, 2016 | 14 mins 23 secs
SimCity is a wonderful simulation of the urban machinery around us, and a playground for messing with our cities. But it turns out the original game, at least, doesn't actually work the way it seems.
Episode 4: Fernando Pessoa
March 3rd, 2016 | 24 mins 10 secs
On Portuguese writer Fernando Pessoa and the playful freedom of creating as someone else — someone distinct, and unique, but non-existent.
Episode 3: Avatars in Need
February 2nd, 2016 | 27 mins 55 secs
Sometimes play gives us a little helping hand
Episode 2: Mercy
December 24th, 2015 | 38 mins 11 secs
(Now with fixed audio levels) Mercy - A devoted wrestling fan hacks and modifies an old Nintendo 64 game called WWF No Mercy to help deal with the pain of his shattered dream, and gets more out of it than he'd bargained for.