February 2nd, 2019 | 10 mins 23 secs
architecture, blockworks, games, minecraft
I'm back! Well, partly. New episodes are on the way, and in the meantime I thought you might enjoy this excerpt from an interview I conducted a couple of years ago about professional Minecraft building (i.e., people getting paid to build elaborate maps and buildings). Most of what I discuss here with BlockWorks boss James Delaney (who at the time was an architecture student) didn't make the article, so I'm pleased to finally bring it out to the world.
January 10th, 2018 | 16 mins 52 secs
apps, chaim gingold, earth primer, education, games, play design, science, spore
In celebration of the release of a Mac version of the award-winning app Earth Primer — a science book for playful people — I thought it'd be nice to dig out the segment I did with its creator, Chaim Gingold, back in episode 1, and clean it up for re-release.
October 2nd, 2015 | 34 mins 29 secs
apps, chaim gingold, earth primer, education, games, kerbal, minecraft, minecraftedu, play design, santeri koivisto, science, spore, teachergaming
Two stories about learning by playing systems-driven games: the first on the educational value of Minecraft, with TeacherGaming CEO Santeri Koivisto; the second with Chaim Gingold, creator of the Earth Primer app.